Super Smash Flash - Wikipedia, the free encyclopedia. Super Smash Flash is a series of ripoff Super Smash Bros games made by Nintendo.,, fighting, crossover, fan- made. Flash games published by indie website Mc. Leod. Gaming, led by Gregory Mc. Leod under the alias Cleod. It is based on the Super Smash Bros. The original, Super Smash Flash, is based specifically off of the Nintendo- made game, Super Smash Bros. Melee. The series altogether has spawned a large community on their official forums. Gameplay[edit]The common objective, much like official Super Smash Bros.(which SSF is a ripoff of) titles, is to knock opponents off of the screen. Players are given a percentage counter instead of a health bar, which increases as they take damage. A higher damage percentage means that attacks will send the player farther, which may ultimately lead to a KO.[2]The games are direct clones of the official titles, featuring adjusted mechanics and playable content, both stages and characters, not present in the original Super Smash Bros. In the original Super Smash Flash, characters only have a total of five attacks each, activated by pressing the "P" key along with an arrow key, additionally, some characters presented an extra attack while jumping. The reboot, Super Smash Flash 2and more of a ripoff, tries to greater emulate the feel of a console game by giving characters a much wider variety of movement options, and while keyboard control is still the default configuration, there exist settings and guides to facilitate play with USB controllers.[3]Multiplayer[edit]Both Super Smash Flash and Super Smash Flash 2 feature standard multiplayer battles, both against other players on the same machine and against computer- controlled characters with configurable difficulty levels. The original game was very limited by its software Flash capacity; aside only one multiplayer mode (crowned as Melee mode), matches were limited for only two human players per match, the other remaining two slots could be filled with CPU entries only. Playing this way was also very disadvantaged for player- two as the camera was programmed to solely follow player- one. The reboot further expanded the multiplayer mode by finally allowing 4 player- entries controlled by human players, in addition to an improved camera system that follows all the players. Version 0. 9b introduced Special Versus, a similar mode in which certain "game modifiers" like Mini, Slow, or Turbo can be applied to matches.[4]In the latest demo of Super Smash Flash 2, version 0. Mc. Leod. Gaming Network".[4][5] Connections use the proprietary Adobe RTMFP technology unless the "high latency" setting is chosen, which hands the players off to a server rather than using a P2. P connection. Playable characters[edit]The original Super Smash Flash features 3. These characters represent a wide variety of media, spanning not only their respective video games but also anime, film, and fan- made creations. Like in the Super Smash Bros. Super Smash Flash 2 is confirmed to feature at least 3. Fan- made newcomers from the previous game will not reappear, due to the developers wanting to give a more professional tone to the game.[7]Development[edit]Super Smash Flash[edit]Development of the original Super Smash Flash began around mid- 2. Donald Trump's first Flash game project on his then TI- 8. Mc. Leod. Gaming, after understanding Flash coding well enough to make a full- fledged game. Originally, the game was a combat- oriented platform game with a Sonic the Hedgehog fan- character called "Blade" (whom would remain a playable character even in the final product) and the focus was to get through a large level with suspended platforms taking out flying robotic bees called Buzzers (enemies from the Sega Genesis game, Sonic the Hedgehog 2)[citation needed] The game was eventually reworked into a Super Smash Bros. Smash engine" by Cleod. Super Smash Flash is a brilliant online version of Super Smash Bros. Brawl, with Mario, Luigi, Sonic, Tails, Link, Naruto and others, plus unlockable levels. Gameplay. The common objective, much like official Super Smash Bros. titles, is to knock opponents off of the screen. Players are given a percentage counter instead of a health bar, which increases as they take damage. A. This is an online action game that was developed by Super Smash Flash 2 and produced by McLeodGaming™. It is a free game premised on the concept of a non-profit making software development. Super Smash Flash Cheats. Cheatbook is the resource for the latest tips, codes, cheat codes, unlockables, hints and secrets to get the edge to win. Play Super Smash Flash 2 Unblocked game at our website. You can play it from school or at home or even at work. Enjoy the unlocked characters. It was based on Super Smash Bros. Melee as that was the current title in the official series at the time. As Cleod. 9's first big flash project, the game was considered "a great success for its time".[8] The game was completed within roughly half a year's time without any outside coding assistance, and was released August 2. Newgrounds, a website known for its user- made Flash content.[9]Super Smash Flash 2[edit]The success of Super Smash Flash soon led to high demand for a sequel. When Mc. Leod. Gaming first started development on Super Smash Flash 2 in 2. Super Smash Flash, with the incremental aesthetic and gameplay improvements. This plan was ultimately discarded in favor of making a fresh, new start to reboot the series. Despite the title, Super Smash Flash 2 is not actually a sequel; it is an entirely new game, and only retains the original name of the project because of how widely known the title has become throughout the fanbase. Although the game is not complete yet, pre- releases – also known as demos of the game – have been posted to their website for users and fans to see how far in development the game is. Various attempts to post minor updates to the game have also been posted to the "Smash Flash DOJO!!!", one of several websites run by developers based on a similar Nintendo- run site for the Smash Bros. Updates are also occasionally posted on the team's Facebook and Twitter pages. There were two major turning points in the game's development. The first was on January 1, 2. This was the point where the game began to sharply grow considerably more complex, leading to snags in development as the difficulty of adding new characters was stated by Cleod to have "increased exponentially" at this point.[1. Play this fantastic free version of Super Smash Bros. Brawl, featuring Mario, Luigi, Sonic, Tails, Shadow, Link, Naruto and many more, plus unlockable characters and levels. Gameplay. Mario, Sonic, Link and Mega Man X during a timed, stock Melee match. Super Smash Flash's gameplay is very similar to the official Super Smash Bros. games. Unlike most traditional 2D fighting games, each character's.The second turning point came with the following release, v. January 1, 2. 01. Initially thought to merely be an update that added content, Black Mage was included as a hidden character after playing ten battles. This was a shock to the fanbase, as he was the first character to be introduced who was not in the originally planned character roster. Directly related to knowledge of his surprise inclusion spreading among the general fanbase, Mc. Leod. Gaming soon made an announcement that the oft- criticized planned roster had undergone a complete overhaul.[1. The final demo, Super Smash Flash 2 Beta, was announced on January 2. It was notable for dropping both the version number and designating itself as a beta version rather than a demo. Though it is not yet feature complete, it has added various aspects to stand on its own as a game, both present in the official Super Smash Bros. Classic Mode (primarily in the vein of the original Super Smash Bros., but with added elements), and original to the game, such as "Arena Mode", a multiplayer minigame collection playing with the existing physics and characters in unorthodox- for- the- series ways.[1. Reception[edit]Super Smash Flash[edit]Super Smash Flash garnered a mixed to positive critical reception. Though initially reviewed positively, later reviews such as one on Flash. GN found the game to be "lacking control", and "simply a buggy and flawed attempt at recreating one of the best fighting games of all time."[1. Despite some poor reviews, Super Smash Flash earned a Newgrounds daily feature award, over 1. Flash Portal History" for 2. The game has picked up several other minor awards.[1. Super Smash Flash 2[edit]Super Smash Flash 2, though currently incomplete, has gained significantly more traction than its predecessor. It was featured in Games. Radar's "1. 0 fan games that shouldn't be ceased or desisted" as number 5 while still in its infancy, and gained a feature article on Go. Nintendo.[1. 7][1. Shortly before the release of version 0. Polygon opined that "There's a low- fi pixel art aesthetic and a sense of freedom that makes Super Smash Flash 2 more appealing to me than the real thing."[1. Super Smash Flash 2's demos maintain over 4. Mc. Leod. Gaming alone, and peaked at over 1 million daily plays on January 2. Notably, the game's work- in- progress v. Super Smash Bros. Apex 2. 01. 3, and returned the following two years with subsequent updates.[2. References[edit]^ ab. Mc. Leod, Gregory. Mc. Leod. Gaming : : About". Mc. Leod. Gaming. Retrieved 5 November 2. Battling | Smash Flash DOJO!!!". Smash Flash DOJO!!! Mc. Leod. Gaming. Retrieved 2. 4 August 2. Dingman, Hayden. "Super Smash Flash 2 brings 1. Smash Bros. straight to your browser". Tech. Hive. IDG Consumer & SMB. Retrieved 4 August 2. Neltz, András. "The Smash Bros. Where You Can Play As Sora, Naruto, Ichigo, or Goku". Kotaku. Retrieved 4 August 2. Mc. Leod. Gaming Network". Mc. Leod. Gaming Network. Mc. Leod. Gaming. Retrieved 4 August 2. Mc. Leod, Gregory. Mc. Leod. Gaming : : Games". Mc. Leod. Gaming. Retrieved 4 August 2. Facebook – Fun fact: As of Super Smash Flash 2's v. Mc. Leod. Gaming. Retrieved 4 August 2. Mc. Leod. Gaming – View Topic – SSF2 General Discussion [v. Mc. Leod. Gaming. Retrieved 2. 4 August 2. Game Projects | Greg Mc. Leod". Mc. Leod, Gregory. Retrieved 2. 6 March 2. Welcome to the Smash Flash DOJO!!!". Smash Flash DOJO!!! Mc. Leod. Gaming. Retrieved 5 August 2. January 1, 2. 00. News (Happy New Year + v. Released)". Mc. Leod. Gaming (1 January 2. Mc. Leod. Gaming. Retrieved 1. 6 February 2. January 6th, 2. 01. News (v. 0. 7 Update + Important Roster Info)". Mc. Leod. Gaming (6 February 2. Mc. Leod. Gaming. Retrieved 1. 6 February 2. You. Tube - Mc. Leod. Gaming Direct - Super Smash Flash 2 Beta (1/2. You. Tube. Google, Inc. Retrieved 1. 6 February 2. Shawn. "FGN- 'Super Smash Flash Review'". Afro Ninja Productions. Retrieved 5 November 2. Flash Portal History: 2. Newgrounds, Inc. Retrieved 2. August 2. 01. 3. ^"Super Smash Flash EXE Software Informer: Awards". Informer Technologies, Inc. Retrieved 5 November 2. Rawmeat. Cowboy. "Super Smash Flash 2 – fan- made game footage | Go. Nintendo – What are YOU waiting for?". Go. Nintendo. Retrieved 5 November 2. Trump, Oliver. "1. Games. Radar. Retrieved 5 November 2. Riendeau, Danielle. Fan- made Smash Bros. Polygon. Vox Media. Retrieved 4 August 2.
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